This book constitutes the refereed
proceedings of the 17th International
Conference on Algorithmic Learning Theory,
ALT 2006, held in Barcelona, Spain in
October 2006, colocated with the 9th
International Conference on Discovery
Science, DS 2006.
Interactive Video: Algorithms and
Technologies (Signals and Communication
Technology)
Interactive Video:
Algorithms and Technologies (Signals and
Communication Technology)
Springer | ISBN: 3540332146 | 2006. | 256 p.
| RARed PDF 3.25MB
My purpose in writing Interactive Video:
Algorithms and Technologies is to respond to
an increased demand for a complete
scientific guide that covers concepts,
benefits, algorithms and interfaces of the
emerging interactive digital video
technology. This technology promises an end
of the days of dull videos, linear playback,
manual video search, and non-consent
video-content. Many futurists and I share
the view that interactive video is becoming
the future standard of the most attractive
video formats which will offer users
nonconventional interactive features,
powerful knowledge-acquisition and teaching
tools, efficient storage, as well as
non-linear ways of navigation and searching…
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Computer Arithmetic Algorithms
Computer
Arithmetic Algorithms
Publisher:A K Peters Ltd
(2001-12-15) | ISBN-10: 1568811608 | PDF |
6.3 Mb | 296 pages
This text explains the fundamental
principles of algorithms available for
performing arithmetic operations on digital
computers. These include basic arithmetic
operations like addition, subtraction,
multiplication, and division in fixed-point
and floating-point number systems as well as
more complex operations such as square root
extraction and evaluation of exponential,
logarithmic, and trigonometric functions.
The algorithms described are independent of
the particular technology employed for their
implementation.
Data Structures and
Network Algorithms
Publisher:Society for Industrial & Applied
Mathematics(1987-01-01) | ISBN-10:
0898711878 | PDF | 3.3 Mb | 140 pages
There has been an explosive growth in the
field of combinatorial algorithms. These
algorithms depend not only on results in
combinatorics and especially in graph
theory, but also on the development of new
data structures and new techniques for
analyzing algorithms.
Four classical problems in network
optimization are covered in detail,
including a development of the data
structures they use and an analysis of their
running time.
Efficient Approximation and Online Algorithms: Recent Progress on
Classical Combinatorial Optimization
Problems and New Applications
Publisher: Springer; 1 edition
(2006-03-16) | 3540322124 | PDF |
454Pages | 4.60MB
This book provides a good
opportunity for computer science
practitioners and researchers to get
in sync with the current
state-of-the-art and future trends
in the field of combinatorial
optimization and online algorithms.
Recent advances in this area are
presented focusing on the design of
efficient approximation and on-line
algorithms. One central idea in the
book is to use a linear program
Advances in bioinformatics and systems
biology require improved computational
methods for analyzing data, while progress
in molecular biology is in turn influencing
the development of computer science methods.
This book introduces some key problems in
bioinformatics, discusses the models used to
formally describe these problems, and
analyzes the algorithmic approaches used to
solve them.
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Introduction to
Algorithms, Second Edition
Introduction to
Algorithms, Second
Edition by Thomas H.
Cormen Charles E.
Leiserson Ronald L.
Rivest
The Massachusetts
Institute of Technology
Press| ISBN :
0-262-03293-7| QA76.6
I5858 | 2001 | 984 pages
| PDF | 12,838 Kb
This book provides a
comprehensive
introduction to the
modern study of computer
algorithms. It presents
many algorithms and
covers them in
considerable depth, yet
makes their design and
analysis accessible to
all levels of readers.
We have tried to keep
explanations elementary
without sacrificing
depth of coverage or
mathematical rigor. Each
chapter presents an
algorithm, a design
technique, an
application area, or a
related topic.
Algorithms are described
in English and in "pseudo
code"
designed to be readable
by anyone who has done a
little programming. The
book contains over 230
figures illustrating how
the algorithms work.
Since we emphasize
efficiency as a design
criterion, we include
careful analyses of the
running times of all our
algorithms. The text is
intended primarily for
use in undergraduate
or graduate courses in
algorithms or data
structures. Because it
discusses engineering
issues in algorithm
design, as well as
mathematical aspects, it
is equally well suited
for self-study by
technical professionals.
In this, the second
edition, we have updated
the entire book. The
changes range from the
addition of new chapters
to the rewriting of
individual sentences.
Genetic Systems Programming:
Theory and Experiences
Genetic Systems Programming:
Theory and Experiences
Springer | 3540298495 | 2007 | PDF |
233p | 3MB | RS | FF
Designing complex programs such as
operating systems, compilers, filing
systems, data base systems, etc. is an
old ever lasting research area. Genetic
programming is a relatively new
promising and growing research area.
Among other uses, it provides efficient
tools to deal with hard problems by
evolving creative and competitive
solutions. Systems Programming is
generally strewn with such hard
problems. This book is devoted to
reporting innovative and significant
progress about the contribution of
genetic programming in systems
programming. The contributions of this
book clearly demonstrate that genetic
programming is very effective in solving
hard and yet-open
Data Structures & Algorithms in
Java by Robert Lafore
Data Structures & Algorithms in
Java by Robert Lafore
Sams | ISBN : 1571690956 | 1998 |
526 pages | PDF | 3,127 Kb
Once you've learned to program, you
run into real-world problems that
require more than a programming
language alone to solve. Data
Structures and Algorithms in Java is
a gentle immersion into the most
practical ways to make data do what
you want it to do. Lafore's relaxed
mastery of the techniques comes
through as though he's chatting with
the reader over lunch, gesturing
toward appealing graphics. The book
starts at the very beginning with
data structures and algorithms, but
assumes the reader understands a
language such as Java or C++.
Examples are given in Java to keep
them free of explicit pointers.
GPU-Based Interactive
Visualization Techniques (Mathematics and
Visualization) by Daniel Weskopf
GPU-Based
Interactive Visualization Techniques
(Mathematics and Visualization) by
Daniel Weskopf
Springer | ISBN:
3540332626 | 2006. | 317 p. | RARed PDF
7.3MB
Graphics processing
units (GPUs) have been revolutionizing
the way computer graphics and
visualization are practiced. Driven by
the computer-games industry and its
demand for efficient hardware support
for 3D graphics, GPUs have dramatically
increased in performance and
functionality within only a few years.
Although graphics hardware is primarily
designed for the fast rendering of 3D
scenes, it can also be used for other
types of computations. In fact, GPUs
have evolved to programmable processors
that can facilitate applications beyond
traditional real-time 3D rendering.
Logic For Dummies
For Dummies | 2006 | 384 pages |
ISBN-10: 0471799416 | PDF | 3.32 MB
Logic concepts are more mainstream than
you may realize. There’s logic every
place you look and in almost everything
you do, from deciding which shirt to buy
to asking your boss for a raise, and
even to watching television, where
themes of such shows as CSI and Numbers
incorporate a variety of logistical
studies. Logic For Dummies explains a
vast array of logical concepts and
processes in easy-to-understand language
that make everything clear to you,
whether you’re a college student of a
student of life.
Ernst L. Leiss, «A Programmer’s
Companion to Algorithm Analysis»
Chapman & Hall/CRC | ISBN 1584886730
| (September 26, 2006) | PDF | 2.5 Mb | 255 pages
Focusing on practical issues, A Programmer’s Companion
to Algorithm Analysis bridges the gap between algorithms
and software programs.This book explains the fundamental
differences between the
computational model assumed for algorithms and the real
architectures in which programs execute. It highlights
the pitfalls that can occur when implementing an algorithm
as software and offers suggestions to solve these problems.
The book also explores the interactions among program,
compiler, and run-time support system, contrasting this
with the simpler model assumed for algorithms. Intended
for software
developers and programmers, it places particular emphasis
on the implications of the memory hierarchy on program
efficiency.
Logic Programming with Prolog by Max
Bramer (Author)
Springer; 1 edition | 2005 | ISBN-10:
1852339381 | PDF | 0,9 Mb | 223 pages
This book teaches the techniques of Logic
Programming through the Prolog language. The
name stands for Programming in Logic. Prolog
has been used for a wide variety of
applications, including as the basis for a
standard «knowledge representation language'
for the
Semantic
Web
the next generation of internet technology;
it;is one of the principal languages used by
researchers in Artificial Intelligence.
Logic Programming with Prolog does not
assume that the reader is an experienced
programmer with a strong background in
Mathematics, Logic or
Artificial
Intelligence.
It starts from scratch;and
aims
to take the reader to a point where they can
soon write powerful programs in the
language.
Visual and Spatial Analysis
(Hardcover)
Springer | ISBN 978-1-4020-2939-4 | 2004
Year | DjVu | 596 Pages | 17.5 Mb
by Boris Kovalerchuk (Editor), James Schwing
(Editor) "Visual problem solving has been
known for millennia as both great success
and failure in science, mathematics, and
technology..."
Advanced visual analysis and problem solving
has been conducted successfully for
millennia. The Pythagorean Theorem was
proven using visual means more than 2000
years ago. In the 19th century, John Snow
stopped a cholera epidemic in London by
proposing that a specific water pump be shut
down. He discovered that pump by visually
correlating data on a city map. The goal of
this book is to present the current trends
in visual and spatial analysis for data
mining, reasoning, problem solving and
decision-making. This is the first book to
focus on visual decision making and problem
solving in general with specific
applications in the geospatial domain -
combining theory with real-world practice.
The book is unique in its integration of
modern symbolic and visual approaches to
decision making and problem solving. As
such, it ties together much of the monograph
and rextbook literature in these emerging
areas.
ISBN: 0521451337 Title: Combinatorics : Topics, Techniques,
Algorithms
Author: Peter J. Cameron
Publisher: Cambridge University Press
Publication Date: 1995-01-27
Number Of Pages: 365
Average Amazon Rating: 5.0
2.4 Mb djvu
Art of Computer Programming, Volume 1:
Fundamental Algorithms (3rd Edition)
ISBN: 0201896834 Title: Art of Computer Programming, Volume 1:
Fundamental Algorithms (3rd Edition)
Author: Donald E. Knuth
Publisher: Addison-Wesley Professional
Publication Date: 1997-07-07
Number Of Pages: 672
Average Amazon Rating: 4.0
6.0 Mb djvu
David A. Coley, «An
Introduction to Genetic
Algorithms for Scientists and
Engineers»
David A. Coley, «An
Introduction to Genetic
Algorithms for Scientists
and Engineers»
ISBN: 9810236026 |
Publisher: World Scientific
Publishing Company |
Publication Date: 1997-11 |
Number Of Pages: 227 | DjVu
| 2,3 MB
Book Info
Designed for those who are using
GAs as a way to help solve a
range of difficult modelling
problems. Designed for most
practicing scientists and
engineers, whatever their field
and however rusty their
mathematics and programming
might be.